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122 lines
4.0 KiB
Markdown
122 lines
4.0 KiB
Markdown
# Loot Hunt
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A digital alternate reality game — find and scan hidden QR codes in real life to earn points and climb the leaderboard.
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## How It Works
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1. **Admins** create hunts, manage all content, assign roles, and reset passwords
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2. **Organizers** create and manage their own hunts with printable QR code cards
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3. **Players** scan hidden QR codes to earn points — first find gets the most points
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4. **Leaderboards** track top players per hunt and globally
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### Point System
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| Scan Order | Points |
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|-----------|--------|
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| 1st scan | 500 |
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| 2nd scan | 250 |
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| 3rd scan | 100 |
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| 4th+ | 50 |
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Players earn points only once per package. Re-scanning lets you update the package hint.
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### Roles
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| Capability | Admin | Organizer | Player |
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|---|---|---|---|
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| Create hunts | Yes | Yes | No |
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| Manage/edit/delete own hunts | Yes | Yes | No |
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| Manage other users' hunts | Yes | No | No |
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| Download QR code PDFs | Yes | Own hunts | No |
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| Password reset | Yes | No | No |
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| Delete any image / clear hints | Yes | No | No |
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| Assign organizer role | Yes | No | No |
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### Features
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- **QR Code Cards** — Printable Avery 5371 format PDFs with double-sided backs
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- **First Finder Photos** — First scanner can upload/replace an image per package
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- **Hints** — Most recent scanner can leave a message for the next finder
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- **Player Profiles** — Stats, rank, hunt breakdown, and recent activity
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- **Dark Mode** — Toggle with system preference detection and localStorage persistence
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- **Relative Timestamps** — "3h ago" format with full date on hover
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- **Flash Messages** — Feedback on actions (create, edit, delete, upload, etc.)
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- **Paginated Leaderboards** — 25 per page with navigation controls
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- **Admin Dashboard** — Hunt stats, top finders, discovery rate, recent scans, role management
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## Tech Stack
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- **Node.js** + Express
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- **SQLite** via sql.js (WASM)
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- **EJS** templates
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- **PDFKit** + qrcode for printable QR sheets
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- **Docker** deployment via Portainer
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## Quick Start (Development)
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```bash
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cp .env.example .env
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npm install
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node src/setup-admin.js admin yourpassword
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npm run dev
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```
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Visit `http://localhost:3000`
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## Docker Deployment
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The project deploys via Gitea Actions → Docker build → Portainer stack update.
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```bash
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# Build locally
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docker build -t loot-hunt .
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# Run
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docker run -p 3000:3000 -v loot-data:/app/data \
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-e SESSION_SECRET=your-secret \
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-e BASE_URL=https://loot-hunt.com \
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loot-hunt
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# Create admin user inside container
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docker exec -it loot-hunt node src/setup-admin.js admin yourpassword
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```
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## Environment Variables
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| Variable | Description | Default |
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|----------|-------------|---------|
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| `PORT` | Server port | `3000` |
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| `NODE_ENV` | Environment | `production` |
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| `BASE_URL` | Public URL (for QR codes) | `http://localhost:3000` |
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| `SESSION_SECRET` | Session encryption key | (required) |
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| `DB_PATH` | SQLite database path | `./data/loot-hunt.db` |
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| `UPLOADS_DIR` | Image uploads directory | `./data/uploads` |
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| `TRUST_PROXY` | Trust reverse proxy headers | `false` |
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## Project Structure
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```
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src/
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├── app.js # Express application entry point
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├── setup-admin.js # CLI tool to create/promote admin users
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├── config/
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│ └── database.js # SQLite (sql.js) initialization, schema & migrations
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├── middleware/
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│ └── auth.js # Auth, admin & organizer middleware
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├── models/
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│ └── index.js # All database operations
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├── routes/
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│ ├── auth.js # Login/register/logout/password reset
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│ ├── admin.js # Hunt management, PDF download, roles, password reset
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│ ├── loot.js # QR scan handling, image upload, hints
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│ └── hunts.js # Public hunt profiles, leaderboards, player profiles
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├── utils/
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│ └── pdf.js # Avery 5371 QR code PDF generation
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└── views/ # EJS templates
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public/
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├── css/
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│ └── style.css # Styles with dark mode support
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└── js/
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└── timeago.js # Relative timestamp formatting
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```
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