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loot-hunt/README.md
Mike Johnston 83e552bd07
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add organizer role and features
2026-02-28 01:50:20 -05:00

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# Loot Hunt
A digital alternate reality game — find and scan hidden QR codes in real life to earn points and climb the leaderboard.
## How It Works
1. **Admins** create hunts, manage all content, assign roles, and reset passwords
2. **Organizers** create and manage their own hunts with printable QR code cards
3. **Players** scan hidden QR codes to earn points — first find gets the most points
4. **Leaderboards** track top players per hunt and globally
### Point System
| Scan Order | Points |
|-----------|--------|
| 1st scan | 500 |
| 2nd scan | 250 |
| 3rd scan | 100 |
| 4th+ | 50 |
Players earn points only once per package. Re-scanning lets you update the package hint.
### Roles
| Capability | Admin | Organizer | Player |
|---|---|---|---|
| Create hunts | Yes | Yes | No |
| Manage/edit/delete own hunts | Yes | Yes | No |
| Manage other users' hunts | Yes | No | No |
| Download QR code PDFs | Yes | Own hunts | No |
| Password reset | Yes | No | No |
| Delete any image / clear hints | Yes | No | No |
| Assign organizer role | Yes | No | No |
### Features
- **QR Code Cards** — Printable Avery 5371 format PDFs with double-sided backs
- **First Finder Photos** — First scanner can upload/replace an image per package
- **Hints** — Most recent scanner can leave a message for the next finder
- **Player Profiles** — Stats, rank, hunt breakdown, and recent activity
- **Dark Mode** — Toggle with system preference detection and localStorage persistence
- **Relative Timestamps** — "3h ago" format with full date on hover
- **Flash Messages** — Feedback on actions (create, edit, delete, upload, etc.)
- **Paginated Leaderboards** — 25 per page with navigation controls
- **Admin Dashboard** — Hunt stats, top finders, discovery rate, recent scans, role management
## Tech Stack
- **Node.js** + Express
- **SQLite** via sql.js (WASM)
- **EJS** templates
- **PDFKit** + qrcode for printable QR sheets
- **Docker** deployment via Portainer
## Quick Start (Development)
```bash
cp .env.example .env
npm install
node src/setup-admin.js admin yourpassword
npm run dev
```
Visit `http://localhost:3000`
## Docker Deployment
The project deploys via Gitea Actions → Docker build → Portainer stack update.
```bash
# Build locally
docker build -t loot-hunt .
# Run
docker run -p 3000:3000 -v loot-data:/app/data \
-e SESSION_SECRET=your-secret \
-e BASE_URL=https://loot-hunt.com \
loot-hunt
# Create admin user inside container
docker exec -it loot-hunt node src/setup-admin.js admin yourpassword
```
## Environment Variables
| Variable | Description | Default |
|----------|-------------|---------|
| `PORT` | Server port | `3000` |
| `NODE_ENV` | Environment | `production` |
| `BASE_URL` | Public URL (for QR codes) | `http://localhost:3000` |
| `SESSION_SECRET` | Session encryption key | (required) |
| `DB_PATH` | SQLite database path | `./data/loot-hunt.db` |
| `UPLOADS_DIR` | Image uploads directory | `./data/uploads` |
| `TRUST_PROXY` | Trust reverse proxy headers | `false` |
## Project Structure
```
src/
├── app.js # Express application entry point
├── setup-admin.js # CLI tool to create/promote admin users
├── config/
│ └── database.js # SQLite (sql.js) initialization, schema & migrations
├── middleware/
│ └── auth.js # Auth, admin & organizer middleware
├── models/
│ └── index.js # All database operations
├── routes/
│ ├── auth.js # Login/register/logout/password reset
│ ├── admin.js # Hunt management, PDF download, roles, password reset
│ ├── loot.js # QR scan handling, image upload, hints
│ └── hunts.js # Public hunt profiles, leaderboards, player profiles
├── utils/
│ └── pdf.js # Avery 5371 QR code PDF generation
└── views/ # EJS templates
public/
├── css/
│ └── style.css # Styles with dark mode support
└── js/
└── timeago.js # Relative timestamp formatting
```